In the 2.4 days I had a pretty rad custom theme where each panel was a different color. With 2.8 having a big focus on user interface, I thought it would be fun to re-imagine this concept. Along the way I’ve been bumping in to a bunch of interface elements that don’t have assignable colors, panels that don’t have assignable colors, colors that can be assigned but aren’t actually used, and so on and so on. Turns out this will actually be a great way to test. So… here’s a thread where I kind of stumble my way through making this theme, and fixing blender’s theming along the way.
Here’s the Outliner with a bunch of different states. For this panel I wanted to evoke the classic yellow notepad.
I noticed along the way that Outliner’s theming could do a better to use the proper terms. Here’s my take.
Filter Match Pointless since filtering hides anything that doesn’t match the filter.
Selected Highlight works as expected
Active Highlight would be useful since active item may have different text color
Window Background works as expected
Title Unused
Text works as expected
Text Highlight should be split into two colors, Text Active and Text Selected
Header works as expected
Header Text unused
Header Text Highlight unused
Region Background unused
Region Text Titles unused
Region Text unused
Region Text Highlight unused
Tab Active unused
Tab Inactive unused
Tab Background unused
Tab Outline unused
Header unused
Background unused
Sub Background unused