First of all i am not a programer and not quite sure if this is the place for my question…but here it goes.
In 2.81 we have very powerful features like Intel Denoise and… REMESH !!
My Question is…
Could a new procedural modelling modifier be created using this voxels tech using procedural textures as input to give life to new shapes with the option to convert the voxels data to polygonal data etc…?
It could be an amazing new modelling method…
Hope you got the idea. If not tell me and will try to explain it 9n more depth