2025-03-07 Projects Updates

Attendees:

Clément Foucault, Dalai Felinto, Falk David, Fiona Cohen, Hans Goudey, Sergey Sharybin, Thomas Dinges

Projects

  • Hair Dynamics (Hans)

    • Lukas using bundles and closures for his prototype
    • Socket shapes ready for review
  • NPR (Clément)

    • Had a sync up meeting, laid out 3 different approaches with their pros/cons
    • Finish this comparison then discuss with different user groups to seek a clear agreement
  • Viewport

    • Work for the DST lock removal is going nicely…. but
    • Removing the lock is done but doesn’t solve the issues. Back to the drawing board to find a solution.
  • Online Assets Library (Sybren)

  • Project Setup (Nathan)

    • Blender Variables working.
    • Currently deciding the best way to format float/integer syntax e.g., ${fps:4.2}.
      • Will try to go for reasonable defaults, regardless of advanced formatting options (e.g., ${fps} should give you 24 and not 24.00000013.
      • This is similar to how Metadata properties does it already.
      • For the advanced formatting we may go with Python syntax due to everyone’s familiarity with it.
  • VSE Story tools (Falk)

  • Vulkan (Jeroen)

    • OpenSubdiv GPU support working everywhere.
    • There are a few more tweaks required before Vulkan is feature complete.
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Are bundles and closures available in any alpha or beta versions of Blender already?
Thanks!

No, you can follow the development here: #128340 - Geometry Nodes: add Closures and Bundles - blender - Blender Projects

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