The meeting covers the pipeline & I/O module in a broader sense, including some topics hosted in other modules (e.g. some I/O python add-ons, or overrides and .blend file I/O from the Core module).
Are there plans to integrate a reference system rather than an import/export system for the USD ? This seems important to me for the integration of Blender into 3D Pipelines.
Also, I notice that animated focal in cameras don’t seem to work with USD/ABC.
@ThomasMCS if cameras are supported, I would consider that a bug TBH, that’s crucial, I refer to the animated focal in cameras, I think you can report it as such.
USD has the same problem.
There is no way to import a cache file with visibility animations into blender.
This is one of the barriers to adapting blender in the studio.
Implementing the extended functionality of USD is important, but the
I think being able to import animated geometry normally is a priority.