2023-08-31 Animation & Rigging module meeting

The meeting will be on 2023-08-31T16:00:00Z. It is open for everybody interested to join on Google Meet (link below).

Present:
Alexander Gavrilov, Christoph Lendenfeld, Daniel Salazar, Eduardo Rubio, Harley Acheson, Ivan Cappiello, Jason Schleifer, Jeremy Bot, Nate Rupsis, Nathan Vegdahl

People present are referred to by first name for brevity. Others are referred to by full name.

Links

Since the Last Meeting / Announcements

  • Bone collections are in! Big thanks to both Christoph and Alexander for their help getting this landed!

Landed

Short-term goals / Ongoing Work

Patch Review & Decision Time

  • Harley: be aware, we’re making menu item order consistent: #109798 - UI: Consistent Menu/Block/Popup Content Ordering - blender - Blender Projects
    • Harley: menus that are assumed to always be popping from the bottom, are now always reversed. So this will impact the order of animation editor menus.
    • Nathan: seems fine. We’ll deal with reordering things if needed.
    • Jason: us animators do normally put our editors at the bottom anyway.
    • Daniel: does this affect Blender’s cool feature of always placing the last selected menu item under the cursor?
    • Harley: that shouldn’t be affected.
  • Ivan suggests having the selected and active bone colors always the same for all bones by default, only customizing the unselected color. Reason: the various selection colors are visually confusing. To the module: should we do this?
    • Ivan: when animators try to customize the colors, they generally choose from the theme colors. Issue is that the predefined themes set the colors for all three states. And those colors aren’t very distinct between selection states.
    • Ivan: users should still have the choice to modify the selected and active colors. It just shouldn’t be the default, and you should have to opt-in.
    • Module is in favor of only customizing unselected color by default.
    • Alexander & Christoph: should this be a user preference, or per rig, or per bone…?
    • Ivan will put together a proposal / mock up, and more discussion about the specifics can happen based on that.
    • Eduardo: related: bone colors are confusing when bones are solid shaded. For example, they can be outlined even when unselected, which can look selected.
    • Module agrees we should also look into improving that.

Help Needed

Next Meeting

The next meeting will be on Thursday 2023-09-07T16:00:00Z. Again it will be open for everybody who’s interested. The provisionary meeting agenda will be linked in the #animation-module channel before the meeting.

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