Attendees:
- Clement
- Omar
- Jeroen
- Kevin
- Brecht
GPU Compositor
- Design document still in progress.
- NVIDIA regression. Jeroen proposes to help
Hair drawing refactor
- JacquesLucke added a patch that draws the hair particles as curve objects according to the workshop of last week [D14942] Patch is still WIP.
- Kevin: Curve attribute rendering [D14916]
GPU SubDivision
- GPU Subdivision: Point attributes subdivision patch.
Eevee Rewrite
- Making progress, currently working on correct motion vectors (needed for de-noising)
3.2 release
- High prio issues. Jeroen & Clement did a lot of work in this area last week. Currently 8 issues open.
- Remaining are GPU subdivision or performance regressions.
- Subdivisions have been all been partially researched. Not sure if all could be fixed for 3.2.
- Other issues should be triaged and should be re-prioritized when cause is clear
- Unable to reproduce Hair crash for Mac [T83199] due to no access to similar hardware.
Next week
- Focus on high prio bugs
3.3 Target
- Tests to detect performance regressions early on [T98100]