16 November 2020

Notes for meeting of Monday, 16 November 2020. 11:00 CET / UTC 10:00 on #blender-coders on blender.chat.


  • Google Summer of Code “Grease Pencil Bezier editing” by Falk David was merged!
  • Tuesday Talk (placeholder link for the upcoming meeting)

Blender 2.91

  • bcon4 still planned for November, 18 (Wednesday).
  • Focus on fixing/addressing/re-triaging high priority as soon as possible.
  • Review status on Wednesday at 11:00 CET / UTC 10:00 n #blender-coders .

New Features and Changes

Blender 2.92

  • Cycles: volume rendering is now significantly more memory efficient, by using a sparse NanoVDB grid. Results are highly dependent on the volume shape. With one a production volume asset memory usage was reduced 3x, at the cost of 10% longer render time. (commit) (Patrick Mours)
  • Overrides: support overriding physics point caches, for locally baking simulations. (commit) (Bastien Montagne)
  • Outliner: sync with property editor physics tab (commit) (Hans Goudey)
  • 3D Viewport:
    • Add opacity setting for overlay wireframe. (commit) (Jun Mizutani)
    • Use adaptive mesh resolution for HDRI preview sphere (commit) (Ivan Perevala)
  • macOS: follow system preference for natural trackpad scroll direction (commit) (Yevgeny Makarov)
  • Python API: add 3D_POLYLINE_UNIFORM_COLOR to PyGPU shader API (commit) (YimingWu)

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