13 November 2023
Notes for weekly communication of ongoing projects and modules.
Welcomes
- Jesse Yurkovich receives a development fund grant to work as USD and I/O Developer.
Modules & Projects
- VFX & Video meeting notes 2023-11-08
- 2023-11-09 Animation & Rigging module meeting
- BCON23 VFX Meeting
- 2023-11-13 EEVEE/Viewport Module Meeting
New Features and Changes
Asset shelf
- Drag over checkboxes to enable/disable catalogs in selector (commit) - (Julian Eisel)
Depsgraph
- Log depsgraph name for timing summary (commit) - (Sergey Sharybin)
- Remove misleading FPS counter (commit) - (Sergey Sharybin)
EEVEE-Next
Grease Pencil v3
- Set selected curve material as active material (commit) - (Antonio Vazquez)
- Switch Direction operator (commit) - (Matias Mendiola)
- Set Uniform operator for Thickness and Opacity (commit) - (Antonio Vazquez)
- Set caps operator (commit) - (Antonio Vazquez)
Geometry Nodes
- Support top-level instance meshes in boolean node (commit) - (Hans Goudey)
Mesh
- Make vertex normal calculation deterministic (commit) - (Hans Goudey)
- Use faster acos() variant in normals calculation (commit) - (Aras Pranckevicius)
Realtime Compositor
- Support full precision compositing (commit) - (Omar Emara)
Transform
- Custom modifier to navigate while transforming (commit) - (Germano Cavalcante)
UI
- Don’t show HDR setting when using False Color view transform (commit) - (Alaska)
- Support dragging over node panel headers to batch (un)collapse (commit) - (Julian Eisel)
- Type to search for sequencer add menu (commit) - (Pratik Borhade)
Windows
- Remove wait for key-press in --debug mode (commit) - (Jesse Yurkovich)