12 December 2022
Notes for weekly communication of ongoing projects and modules.
Announcements
- Blender 3.4.0 and Blender 3.3.2 LTS have been released on December 7.
Modules & Projects
New Features and Changes
Cycles
- Improve many lights sampling using a light tree (commit, commit) (Weizhen Huang)
- Support spread angle 0 for area lights (commit) (Weizhen Huang)
- Improve sampling of ellipse area light with spread (commit) (Weizhen Huang)
- Remove shadow pass (commit) (Brecht Van Lommel)
- Clarify oneAPI Linux Driver requirements in UI (commit) (Xavier Hallade)
Geometry Nodes
- New Blur Attribute node (commit) (Iliya Katueshenock)
- Image Input Node (commit) (Iliya Katueshenock)
- Support original indices in extrude node and split edges node (commit, commit) (Hans Goudey)
- Link-drag search
- Viewer node
- Make collection info socket tooltips more consistent (commit) (Iliya Katueshenock)
Image Engine
- Performance
Realtime Compositor
- Implement Simple Star Glare node (commit) (Omar Emara)
- Implement Ghost Glare node (commit) (Omar Emara)
Mesh
- Autofill attribute conversion operator popup (commit) (Ramil Roosileht)
- Performance
User Interface
- Fix and improve several and improve labels and tooltips (commit, commit, commit) (Damien Picard, Aaron Carlisle)
- Support canceling 3D viewport camera operations (commit) (Campbell Barton)
Build
- Update to version 3.10.9 (commit) (Brecht Van Lommel)
- Library updates for Blender 3.5 (commit, commit, commit) (Ray Molenkamp, Brecht Van Lommel)