This is the first milestone that we’re working towards for the VSE Story Tools project.
Sequencer Scene
Instead of using the active scene in a window, the sequencer now uses the Sequencer Scene which is defined per workspace. A Scene selector is added to the VSE timeline header.
With no sequencer scene selected:
A new, empty sequencer scene:
Workspace settings:
Contextual Playback
Starting the animation playback (e.g. by pressing space) is now contextual:
depending on the context, i.e. in which editor your mouse cursor is or in which editor you pressed the play button, the scene that is played back might be different.
For example, with a 3D Viewport and a Sequencer open, pressing “play”
in the 3D Viewport will play the active scene of the window, while pressing “play”
in the sequencer will play the sequencer scene.
Time & Scene Synchronization
The “Sync Active Scene” setting allows the time of the active scene to be synchronized with the current scene strip in the sequencer.
Note that this is not bi-directional. The sequencer can change the active scene
and map time, but it’s not possible the other way around since it one can have
mutliple strips using the same scene (+camera, and even time!).
This setting is exposed in the footer of the sequencer timeline as well as in the
workspace settings.
Feedback & Testing
We would like to gather some feedback from the community on the current state, more specifically:
- How do you like the current design of the sequencer scene at the workspace level?
- How do you feel about the scene strip time synchronization feature?
If you encouter any of the following, please let us know about them:
- Crashes (ideally with a crash report).
- Other bugs (like operators etc. not working as they should).
- Python errors in the console (e.g. because of broken UI elements).
Also, please avoid topics that this thread should not be about:
- Feature requests.
- VSE separation from the Scene (this will not happen as part of this current topic).
- Anything unrelated to the VSE story tools project.
Thank you!
Follow the development here: https://projects.blender.org/blender/blender/pulls/140271
Update (August 2025)
The scene selector and scene time synchronization now landed in Blender 5.0!
There are two known issues that we’re aware of and tracking:
- When changing the length of a scene, the scene strips do not update accordingly. WIP fix here.
- Scene strip rendering flushes user edits #139501. E.g. when there is a VSE preview open that shows a scene strip, changing the value of an animated property immediatly resets the value to its previous state.
Download
Get the latest build from the build bot here.






