hey guys,
can someone tell me, why almost every class ( scene, object, world, collection) is a subclass of ID and can therefore be selected as a type in the PointerProperty, exept ViewLayer?
How can I then get a Pointer to a ViewLayer?
hey guys,
can someone tell me, why almost every class ( scene, object, world, collection) is a subclass of ID and can therefore be selected as a type in the PointerProperty, exept ViewLayer?
How can I then get a Pointer to a ViewLayer?