I’m working for a client that uses Blender to feed models and data into a custom physics engine, and we are having some issues with the new vertex weight visualization in 2.80/2.81.
We use vertex weights as connection markers and the new falloff makes it impossible to see accurately where the weights change. We need to visualize the weights without falloff, if there is no falloff. On the other hand, we also use weights to define a material’s hardness property and in this case we do need to see the falloff.
Custom colors for weights can’t solve this since we need both the falloff and a sharp separation between weights. So making a sharp custom ramp would make us lose falloffs when we need them. This image explains it better:
Is there some way to replicate the way this worked in 2.79? If not, would you guys be open
to patches that bring back this functionality? What do you think?