I’m not going to create a topic per paper-cut here, so…
PROBLEM
- Shiny magenta texture appears on an object!
- Selecting it in either shader editor or image editor yields no clues (nor menu options to see the original path)…
- Going to the data API to search for the name yields no results UNLESS you expand the Images section first
- Choosing the “report missing files” option also yields no results UNLESS you are quick enough to click on the orange highlight at the bottom of the screen
- The info log screen doesn’t map shader name/image name to missing texture file and when you copy the line with a path, you get quotation marks and “not found” in your clipboard
EDIT: Similar problems with missing collections, and as of writing this thread, I genuinely don’t know how to re-link this collection because…
- All of the object tabs for the instanced collection only show properties for the placeholder empty
- The “find missing files” menu option did not re-link the collection
- I can find the collection in the data-api tab, but I don’t know how to re-link it from there
SOLUTION
So the solution is probably obvious to experienced users, but I’m attempting to show how there’s several steps a new user might take in order to find out why a texture is missing, and only a single one of them works.
There could be a lot more warning notifications, helpful text and (contextual) menu options on the way to help the user as he attempts to navigate the UI in order to find out what the original texture file that went missing was.