I have an animation where the reflectivity of an object moving on-screen picks up the light behind the camera as a bright glare. I want the effect of the light, but not as a white reflection in the object.
I’ve tried to reposition the light, but it’s just not the same image.
I’ve been able to do this in 3DMax and other 3d programs, but I can’t figure out how to do it in Blender.