Set the SPHINXBUILD environment variable to point to the full path of the ‘sphinx-build’ executable. Alternatively you can add the directory with the executable to your PATH.
The OS is macOS 12.6.6
Is this actually the problem?
If so, what characters do I have to enter where?
[notice] A new release of pip is available: 23.0.1 → 23.1.2
[notice] To update, run: python3.11 -m pip install --upgrade pip
agk@iMac-von-AGK ~ % python3.11 -m pip install --upgrade pip
Requirement already satisfied: pip in /usr/local/lib/python3.11/site-packages (23.0.1)
Collecting pip
Using cached pip-23.1.2-py3-none-any.whl (2.1 MB)
Installing collected packages: pip
Attempting uninstall: pip
Found existing installation: pip 23.0.1
Uninstalling pip-23.0.1:
Successfully uninstalled pip-23.0.1
Successfully installed pip-23.1.2
agk@iMac-von-AGK ~ % cd blender-manual
agk@iMac-von-AGK blender-manual % make
-e The ‘sphinx-build’ command was not found.
Make sure you have Sphinx installed, then set the SPHINXBUILD environment variable to
point to the full path of the ‘sphinx-build’ executable.
Alternatively you can add the directory with the executable to your PATH.
If you don’t have Sphinx installed, grab it from http://sphinx-doc.org)
make: *** [.SPHINXBUILD_EXISTS] Error 1
agk@iMac-von-AGK blender-manual % brew install sphinx-doc
==> Downloading .brew.sh/api/formula.jws.json
################################################################100.0%
==> Downloading .brew.sh/api/cask.jws.json
################################################################ 100.0%
Warning: sphinx-doc 7.0.1 is already installed and up-to-date.
To reinstall 7.0.1, run:
brew reinstall sphinx-doc
agk@iMac-von-AGK blender-manual % make
-e The ‘sphinx-build’ command was not found.
Make sure you have Sphinx installed, then set the SPHINXBUILD environment variable to
point to the full path of the ‘sphinx-build’ executable.
Alternatively you can add the directory with the executable to your PATH.
If you don’t have Sphinx installed, grab it from http://sphinx-doc.org)
Not sure I understand the question. The recommendation is to use an editor like poedit which shows the parts of the translation that are missing or outdated and need work.
I don’t mean the state of the current translation. I’m asking for a fully translated manual (for any older Blender version). Has there ever been a manual completely translated? I guess not. Background is, the procedure to participate in the translation is very nerdy (for a translator). Many who would translate don’t even start or lose the desire, translating strings is boring.
The theme is translation of the manual, and the Blender help.
How is it going, did they understand me? I have some ideas, I would like to discuss them. If you don’t have time, please connect me with someone else competent.