I hope this is the right place. Trying to draw attention to a bug with a fix that
-
is easy to implement
https://developer.blender.org/D4126 -
resurfaces a past bug
https://developer.blender.org/rB70de23dabb17634940f25d76c03e3ac3b62d58d4
I’d selfishly want to have the fix on regular releases, and I may be in the majority. Seems like graphics tablet compatibility is worth using the right shift key instead of left shift.
@pablodp606 , I wonder if it would make sense to have this in your sculpt-mode-features branch? (Having trouble building that on Windows, which is a known problem but I’ve just built Blender for the first time so am struggling…)
Thanks!