I found T56850 for an easily reproducible crash when I went to report the same issue. Unfortunately it was marked as “Incomplete”, but I don’t understand why, and despite some very detailed debugging and information about the circumstances of the crash there’s been no update or change of status.
I’m hoping someone on the forum can either assist with the debugging or advise how to get it out of “Incomplete” status so that it doesn’t get missed for the Beta.
I feel that with the information I’ve provided, a blender developer should be able to get to the bottom of the issue fairly easily. I’ve even provided a workaround patch.
Perhaps I’ve assumed wrongly that everyone would be able to reproduce this crash? It’s as simple as:
- Launch 2.8
- Select Texture Paint Workspace
- Texture Slots-> + -> Base Color -> OK
- Paint 1 stroke on the cube
- Tab twice to flick to Edit mode and back to paint mode
- Paint another stroke
If anyone can suggest the next course of action to make sure this bug doesn’t get missed, please advise.