This is something that has frustrated me enough that I’m taking the time to post some feedback here.
In 2.7, If you wanted to view an image on a model, you had an incredibly easy workflow.
- Load the model, go into edit mode, and select all
- Go to the UV Editor and open an image
- Back in the viewport press alt+Z
- And you’re done!
However, in 2.8, there is no easy workflow to do this. All of my material work is done in outside programs, so I have no need for any rendering, the node editor, or even materials. I just need a simple workflow to let me open a model, open a texture, and combine the two in the viewport.