Shadow catcher issue in cycles standalone

Shadow catcher is totally transparent in the output (shadows are not visible at all).

I’ve modified XML parser to support it, as well as created a new sample based on scene_monkey.xml so you can use it as minimum reproducible example with “scene_monkey_shadow.xml --samples 128 -output Temp.png --background”

https://bit.ly/36VQRod

Regards, Víctor