I’m trying to save the state of the cursor and reset it back to the original state once I’ve moved it. Yet it doesn’t seem to have an effect.
See code below:
What do I need to do to get this to work?
cur_cursor = bpy.context.scene.cursor.location
# Move cursor
bpy.context.scene.cursor.location = (0.0, 10, 0.0)
# Do some stuff with the cursor position
# Put your toys back where you found them
bpy.context.scene.cursor.location = cur_cursor #This doesn't work