So Eevee shaders used to have “add” and “multiply” as blend modes back in 2.8 beta (if I remember correctly)
And I know these blend modes aren’t exactly useful when you try to do photorealistic stuff, but they’re incredibly valuable when it comes to NPR-rendering.
(for instance: if you want to make something with a watercolor-look, you probably want to use the “multiply” option to replicate the behaviour of colors).
And I’m pretty sure these alternative blend modes used to exist for eevee, but now it seems to have gone missing.
Does anyone know, where they went/wants them back?
Example: Watercolor Rose, I did using Cycles and Compositing. the Colors are blended using the “multiply” mix mode