Regarding the technologies used to develop Blender and how to become an active contribuitor

Can anyone please guide me regarding the technologies used to develop Blender. I want to contribute to the project and become an active contributor.

To get started contributing, see here:
https://wiki.blender.org/wiki/Developer_Intro/Advice

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Blender is a nice Game Engine but it is a far behind Unity and other Game Engines. It lacks many interactive objects and control frames. The Games View is not up to the work. It often crashes and takes very long time to load. So I want to contribute to making it a better Game engine. Please guide me regarding the same.

Blender does not include a game engine currently, it was removed in Blender 2.80.

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