Recreating 2D/3D Hybrid Technique from Paperman (Disney)

Hi, I’m a current computer science student who’s new to computer graphics.

I’m really interested in recreating the 2D/3D hybrid technique from Disney’s Paperman
(https://www.youtube.com/watch?v=TZJLtujW6FY)

But to be honest, I just don’t know where to begin.
Where would I need to start? I was thinking reading some fundamental computer graphics books?
Also, how can I start developing this in blender? I do know C++ and Python if that helps.

Thanks!

I answered on chat, but the best way to start is to explore what 2D drawing tools are already available in blender, then take note of the missing bits and make a plan for implementing them.

Programming wise, the first step would be to get blender building locally on your machine, the developer wiki should help you there.

You might also want to look into how the line work in Spider-Man: Into the Spider-Verse was done.

More Disney Recources:
https://www.technology.disneyanimation.com/projects/Meander

https://www.technology.disneyanimation.com/projects/Story-Pad

But to be honest, learn how the Grease Pencil works and get familiar with it. It’s already very good technology and is evolving.

https://developer.blender.org/T63757

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