Awesome.
Just out of the blue question:
Having particle sims, will we be able to use the liquid modifier to mesh such particles?
In summary: how well will this new implementation integrate with Blender to also mesh simulate liquids?
Awesome.
Just out of the blue question:
Having particle sims, will we be able to use the liquid modifier to mesh such particles?
In summary: how well will this new implementation integrate with Blender to also mesh simulate liquids?