Hi @brecht, I think I’ve found a bug or at least something that’s not documented that should be, could be similar to what https://devtalk.blender.org/t/full-precision-float-vertex-colors/4706 is about.
Here’s what I am finding, I am doing this in the python console of RC3, build hash - 507ffee6e1f4 on a macintosh running 10.14.5.
>>> time.time() 1564448212.9361138 >>> C.window_manager.cr.cloud_system_issues.time_logged = 1564448212.9361138 >>> C.window_manager.cr.cloud_system_issues.time_logged 1564448256.0
As you can see, I am assigning a python float type to a FloatProperty called “time_logged” and its screwing the value up. This is causing inconsistencies in the value expected which then show up as the wrong time for entries in a log (for my use case it makes the log useless).
- Is this intentional? and if so
- how do I get around the conversion? or if not
- should I file a bug report?