I’ve got an importer I’ve written for Blender and it’s working great. It basically creates some materials and a lot of mesh objects and objects with linked mesh data(instances) depending on the size of the file. When tens of thousands of objects have been imported, after the import op is finished, Blender can take a long time(tens of minutes) to become responsive again. I assume it’s doing some internal processing and arranging of the new data that has been created. To the user, it just looks like Blender is frozen if they try to click the window.
Does anyone know if there’s something I can call from Python to trigger these updates over the course of the import, instead relying on it to happen all at once at the end?