"Principled v2" feedback/discussion thread

Yes, exactly. The correct setup exists but is extremely clunky. I pointed it over 6 years ago:

In those 6 years, we got all sorts of gimmicks in the Principled shader, but thin translucency, which appears in nearly every scene (foliage, thin fabric, paper) is still not implemented.

Overwhelming majority of asset packs for Blender released in the meanwhile do the thin translucency setup wrong, and it’s hard to blame them given how complicated the correct setup is.

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