Hello,

I am looking to create a FlowMap for Farming Simulator 2022 with Blender 3.4.

For this, I use a plane that I want to color according to the coordinates of the normal of the points of a Bézier curve.

I succeeded in coloring my plane according to the distance with the curve but impossible to recover the normal of the curve corresponding to this point.

I thank you in advance,

Florian P