sorry if this is the wrong place for the post. But didn’t knew where to write this.
Since the last releases I have had some trouble with the opening blender (https://docs.blender.org/manual/en/latest/troubleshooting/gpu/windows/intel.html#:~:text=Common%20Problems-,Unsupported%20Graphics%20Driver%20Error,to%20run%20the%20latest%20Blender.)
in order to solve the error on my local computer I managed to download an update for my onboardGPU from the intel website. That worked and I was able to use blender again. So I have a mini render farm with 2 servers. I was having the same problem there so I decided to do the same trick, however this was not possible because the onBoardGPU was not an Inter one but one from ASPEED. So I went to their website and tried with different drivers update. None worked, then I contacted the support and they said they do not develop their GPUs to work with OpenGL.
I wanted to know if there is a chance I could bypass this error. Both servers has standards NVIDIA gpus with the latest Nvidia driver already, but that does not help. I can’t even open blender 2.9 there. Command-line rendering does not work either.
Any ideas are very welcome.