Open Mesh Effect branch (prev. Houdini Engine modifier for Blender)

@Elie I have a question regarding this branch.

Just to have it clear, right now is it fully GPL compliant? I don’t want to argue against it or anything, I just want to know if there are odds that this could be implemented at some point in master, and for that it should be crystal clear GPL compliant.

I really LOVE this project :slight_smile:

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