Thanks HooglyBoogly and Alberto.
On the subject of color I am waiting for Pablo Dobarro to add the vertex color, since to add relief it is not necessary, to sink it makes the creation of icons much easier. Although I have already done a lot of tests with his branch, I don’t want to mix concepts, but I do believe that the color helps to differentiate the static from the sculpted.
The last test of the day then XD
Playing around with the fin
Same as I have with the spherical model, I have also done some tests with Topology and FaceSets Auto-masking.
And playing a bit more with the modules a sample of Scrape and Snake Hook
171/5000
I upload the base of this model for those who want to try it, you just have to subdivide it with Multires and start testing the functions of the brushes.
The file is light.
https://drive.google.com/open?id=1IC1UROkzFfkaA8vfLKhFOrTTI06v98LR