Mesh Select Menu Consistency Between Modes

Mesh (Vertex,Face) Select option are not consistent between Object Modes.
Most of the option that available in Edit Mode are not available in Vertex,Weight,and Texture Paint Mode.
[EditMode]

[VertexPaintMode]

[WeightPaint]

[TexturePaint]

Can we get all mesh select option to be available in all modes?
it’s very useful to be able mask face/vertex that we want to work with, and it’s getting annoying having to switch between edit mode and the modes that we working on just to use mesh select options