Mesh (Vertex,Face) Select option are not consistent between Object Modes.
Most of the option that available in Edit Mode are not available in Vertex,Weight,and Texture Paint Mode.
[EditMode]
[VertexPaintMode]
[WeightPaint]
[TexturePaint]
Can we get all mesh select option to be available in all modes?
it’s very useful to be able mask face/vertex that we want to work with, and it’s getting annoying having to switch between edit mode and the modes that we working on just to use mesh select options