I’ve downloaded and built successfully the latest commit (b48e9556e340) of Cycles (both on WIndows and OSX). I can run the application with the samples, but the results seem wrong.
On OSX, I can’t see anything rendering in the window, it just looks all black, although I can save the resulting render using the --output flag on the CLI.
But both on Windows and OSX, the results seem wrong. For example, with the monkey scene, the expected result is something similar to this, from what I can gather:
But the result I get is this (can’t upload two images, so dropbox link is what I can do: Dropbox - monkey.png - Simplify your life)
I get this result on both platforms (Windows and OSX). I’ve tried messing around with the sample xml, but even when I get the over-exposure under control (by dialing down the background strength from 8 to 1), the shader on the monkey head still doesn’t seem like glass, and the ground plane is too shiny.
Has anybody experienced this? Am I missing something?
I was interested in using cycles as a offline renderer for a CAD application (export the XML from my own application, then render it using the CLI and getting the resulting image back into the CAD application).
Thanks in advance, best regards,