For example- I know that a keymap item bound to the keymap “Mesh” will take priority over a keymap item with the same event in “Object” while the user is in edit mesh mode. However, what about a hotkey in “Object”, what other keymaps will take priority over Object? Armature? Metaball?
It’s difficult to understand the relationship between these keymaps because they don’t appear to be documented and it’s not always obvious since I’m not super familiar with some of these other aspects of blender (such as the VSE, and things of that nature)
Put another way- how does Blender decide which keymap item to use when an event is triggered and said event has keymap items in many different keymaps?