Implement a scene streaming in blender

I am new to blender and I am wondering if it is easy to implement a scene streaming in blender? Instead of loading blender file, it could stream scene dynamically from the server and keep updating the content. Anyone has knowledge of if it is possible or where to look? thanks a lot!

In general, this is a complicated thing to do correctly and reliably.

It’s difficult to point at any specific places to look without more details. If it would be integrated in the Blender C/C++ code it would require changes in many places, if it would be through Python you would have to look at the Python API docs.