hello
this is a hack to pop up a new window to a specific size
import bpy
render = bpy.context.scene.render
originalX = render.resolution_x
originalY = render.resolution_y
render.resolution_x = 50
render.resolution_y = 800
render.resolution_percentage = 100
render.display_mode = "WINDOW"
# Call image editor window
bpy.ops.render.view_show("INVOKE_DEFAULT") #MEHHHHHHHHHHH
#bpy.ops.render.screen.area_dupli('INVOKE_DEFAULT')
render.resolution_x = originalX
render.resolution_y = originalY
this is a dupplication of the area to a new window, the new window will appear at the custo location, cool , but not way to change its size ??
import bpy
bpy.ops.screen.area_dupli('INVOKE_DEFAULT')
bpy.context.window_manager.windows[-1].screen.areas[0].type = 'OUTLINER'
so there’s two possibility :
- either there’s a way to move the newly poped window of the first solution to the cursor location ?
- or there’s a way to resize the newly dupplicated window of the second solution.
both solutions seems impossible to do through blender python, am i wrong ? this is impossible right ?