Hi,
I’m interested in working with the drawing code responsible for the user interface in the Dope Sheet & Graph Editors (not the Python code for menus/panels, but rather the actual timeline, keyframes, grid, etc.). How would I get started with this?
Thank you!
If you don’t want to start rewriting it on C++, then you’ll have to do it on C.
That is, you need to do everything you need to build the blender, and after that start editing the files here:
- blender/editors/space_graph
or more specifically:
- blender/editors/space_graph/graph_draw.c
- blender/editors/space_graph/graph_view.c
https://developer.blender.org/diffusion/B/browse/master/source
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That’s very helpful, thank you!