I m working on site which have react. i followed this tutorial to make an animation.
the animation is based on geometry nodes and when i export it to gltf it needs geometry nodes to be applies
I checked everywhere on the internet but i cant found how do i export this animation as gltf to react
can anyone help me fix this issue
Geonodes animations can only export to a point cache format like Alembic or USD. Geonodes is essentially a deformer and is only manipulating geometry data(vertices, points, edges, faces) .It has no control over scene level transforms (position/rotation/scale) which is what you would need for gltf.
There are plans to eventually have scene/collection nodes which would allow for true transform based object animation.