Good day, I am trying to build Blender 2.79 for the Raspberry Pi 4B 4GB ram running Ubuntu Mate 22.04.
It is actually not possible to use the current Blender version on the Ubuntu repositories since it is on version 3.0 that uses OpenGL version above 3.1 which is not supported by the Raspberry Pi Video Core VI. It is possible to run Blender forcing the override MESA_GL_VERSION_OVERRIDE=3.3 Blender runs, but graphically, it’s not very usable, having a completely black cube, you can’t see the polygons edges.
There is not either a Snap, Flatpak or AppImage version for Arm64.
I also tried running Blender 2.79b that supports OpenGL 3.1 through the Box64 userspace, but I got into errors that lead to a segmentation fault aborting the program execution.
Tho I don’t plan to use the Blender on the Raspberry Pi for production enviroment (like texturing, lighting, rendering). I’d like to use it to do basic tutorials from CG Cookie like modelling and rigging a basic cartoon character.
So I downloaded the source code for 2.79b, but when I run the make file, it always got into an error regarding SSE function, which ARM proccessors doesn’t support. I supposse I need to delete all the orders showing " -MSSE" in the file CMakeLists, but the problem is there are too many CMakeLists in different locations of the source code.
Pointers about workarounds for this will be thanked, since I have not found build instructions for buliding Blender for this ARM64 platform