GSoC 2025: Optimizing Mesh and Multires Sculpting Performance in Blender

Week 4 Report (Jun 23 - 29)

This week I wrapped up my work on the Spatially Reordering Mesh feature, and started work on Undo Data Format optimizations.

  • Update sculpt performance tests to include a case for reordered mesh.
  • Researched on different ways to compress Undo StepData and had discussions with Hans.

Next Steps:

  • Implement an operator that calculates the total size of all StepData undo nodes in UndoStack.
  • Continue working on implementing compression to Undo Step Data.
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