GSoC 2024: Sprucing up the Video Sequencer (Weekly Reports)

May 27 - 31

This week I started on the patch for snapping in the preview, since Aras and I agreed that it’s the least ambiguous feature with respect to UI issues and so would be good to tackle first (still need to figure out a clear design for active channels, which can come later). So far I have UI done, and I’m currently drafting changes to the internals in as simple a manner as possible.

Also submitted a fix for preview overlay polling, which makes it more obvious that preview overlays are disabled for different display types and reorganizes the overlay menu a bit (building on Pablo’s changes)

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