GSoC 2022: Many Lights Sampling in Cycles X (Weekly Report)

Weekly Update #11 (8/22-8/28):

This week, I cleaned up some of the comments in the code and added future to-dos to this task. I’ve also begun collecting scenes that work and don’t work with the current implementation.

Objective for Week #12:

Since this is the final week, I’ll primarily be working on writing up the final report. I’ll also spend some more time documenting future tasks so that it’ll be easier for me / other contributors to pick up again (it’ll likely be in the winter for me). Furthermore, I’d also like to test a few scenes that are more complex, just to see how they compare as of right now. If anyone has any scenes they’d like to test, feel free to send them in the feedback thread!

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