As far as I can see it is functioning correctly in that clip. Each time I make a cut I hover over an object beforehand to select that object.
I realise this definitely makes for annoying UX and will spend some time this week trying to create a better working implementation. Preferrably, I would like it to cut the object closest to the mouse as the cut is being created but I was unable to find a way to do this last week.
I would prefer if it worked this way as well and am sad I was unable to make it do so. Please read this comment for my explanation as to why I couldn’t.
Thank you, I’m excited myself to see at least some of these changes in master in the future. As for edge removal mode, I think we may have different ideas about how it will work. Check out my original proposal for what I mean: