from my C4D its very strange that blender already have collections but they dont hold transform option . And you need to download 3d party solution (extra shapes) to add commands that that adds null object and links selected objects. This is hard to discover ,unintuitive , and destructive. With better struc you can perent objects much easier add modifiers to the all objects in grup but also asign materials etc.
Coper how much longer would this take in blender.
video of how easy is to organize object in to groups with transforamtions and use modifiers and texture more non destructivaly was here ,but that’s against guidelines so i had to record worst version of this video with my VO explaining poorly ![]()
Maybe i am missing something obvious. And lets not even talk about this distracting parenting line that you need to trun off in overlays.