Blender 2.80 suggests to use annotations for bpy property definitions, but adding/removing properties after class registration can still only be done via the “old” mechanism (regular python attributes).
When the need for such “dynamic” property definitions arises, unregistering-modifying-registering a class is more cumbersome and error-prone (and, for some users, has even led to crashes).
I’d just like to know for certain – will this possibility continue to be supported, or for some reason the devs are considering to completely remove such an option in the future?