(I’m not sure I want to get into this conversation again but…)
I’m from the VFX film industry. We’ve pretty much all made the switch to ACES. Ok it’s not perfect. But it’s more than just a LUT, it’s a colourspace, it’s a way to conform incoming footage, textures and CG renders in the same color space and output to whatever the client desires. It’s compatible with Resolve and Nuke. ACES is the way to go. Nobody in the VFX world uses Filmic and getting it to work in Nuke or Resolve is a lot of trouble. I had a very long discussion with Troy about it.
Blender is moving into the professional world, with all the pro stuff (alembic, VDBs, USD etc). Now we need ACES. Blender could keep filmic for people who still want to use it.
Right now we are using a cheat for ACES with Blender and we have minor issues like the color picker acting weird and the playback of animation. But we can still manage.
Seriously, we need ACES properly integrated into Blender in order to play with the big boys.
There’s a reason why ILM, Weta, Pixomondo, Method, MPC, Framestore, Skyline and many other major studios use ACES.