- Objects with “disable selection in viewport” cannot be selected in any other way.
I think you should be able to select these objects from the Outliner or with Python.
So if I use the “disable selection in viewport” in the Outliner on a object, it can’t be selected in any other way (with python, with select hierarchy, selecta all, in the Outliner).
Let’s say you have a long hierarchy of objects and for many of them you disabled the selection so don’t select them by mistake in the viewport.
Now if you try to move this hierarchy in a different collections you won’t be able to do it with “select hierarchy”. You can make a selection in the Outliner, but they are not actually selected so you can’t do other operations on these objects like “Apply Objects Transform” for example.
Blender Manual - Outliner section says:
Selectability (mouse cursor icon)
This is useful for if you have placed something in the scene and do not want to accidentally select it when working on something else.
Exactly, but I think you should be able to select these objects from the Outliner or with Python.
I’m coming from Maya (so I’m biased, this is how it works there.) What do you think?