Hello,
I would like to have a 3D movie for my kids YouTube channel, it would be my first one.
I have the models for it. However, I have several questions.
When I import a .SVG file into Blender, I see it in the outliner, but not at point 0,0 World and nowhere else. Also, Convert to Mesh is suddenly disabled. What can I do to convert .SVG to a mesh and where can I find the .SVG file in Blender?
Is there a way to rig a character with beginner knowledge or a plugin besides Mixamo? Characters rigged in Mixamo always have bones sticking out of the leg and above the head.
I also have some problems with the animations, I can’t create a rotation animation.
I have Adobe Dimension. When I create a texture in Blender with Blenderkit, the texture of the object is not imported into Dimensions. What can I do please? Adobe has a separately payable 3d software. Is this the reason for these compatibility problems, that they want to protect their products?
Thank you very much for your help in advance.
Best regards
Martina