I currently need a programmatic renderer.
The choice is between cycles and luxcore.
I read the repo for the standalone Cycles and I don’t really know how to handle light baking.
Is there a doc I missed, telling you more about the name one should give to the lights (spotlight, area…) in the xml? How to load a specific texture with uv coordinates?
Same for the rendering options, noise level and so on…
I am lost