I am compiling Blender myself and face a somewhat strange issue. I’m modifying CMakeLists.txt
in the downloaded blender git folder, eliminating architectures I don’t need. My line now is this:
set(CYCLES_CUDA_BINARIES_ARCH sm_50 sm_52 sm_60 sm_61 sm_70 CACHE STRING "CUDA architectures to build binaries for")
What I don’t get is, even though sm_30
is clearly not included any more, on a fresh build or project initialization those kernels reappear in CMakeCache.txt
. For example, I use make release nobuild builddir MyDir
. When I go to MyDir
once this has completed, the unwanted architectures are still in CMakeCache.txt
.
I know I can just edit CMakeCache.txt
, but I wonder why those changes are not propagated to CMakeCache.txt
automatically. I am compiling on Windows using MSVC 2017.